Mermell
~ Depressed Mermaid ~
STATS
Name: Mermell
Gender: Female
Description: A dark-skinned mermaid with straight orange hair. She
has bright yellow eyes that are very striking in her otherwise dark
colouring. Her finned ears are elegant and often give away her thoughts.
Personality: Depressed. Mermell is a pessimist with a huge complex
about her appearance and personality. She'll never be good enough to
please her own standard. And this while she is much more tolerant of
others. Sadly her constant efforts to be better alienate her from others.
Abilities:
* Underwater breathing (gills)
* Airbreathing (lungs)
* Strong swimmer (mermaid tail)
* Ocean Current Connaiseur (knows her way across any
ocean)
* Shapeshifting (partial): can transform her tail into
a pair of legs
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MORE
OF THE SAME
Mermell sighed forlorn as she watched the result of her efforts and found
it lacking. Her art never worked out the way she wanted it to. Adding a
few extra pink shells for cuteness as some of her classmates had suggested
would not lift the result to where she wanted it to be. Her display would
not catch eyes, it would be just pleasant scenery. Classmates told her it
was soothing and a joy to watch, but they just meant well. Nobody
commented on the flaws that were so clearly present.
For as long as she could remember, she'd always failed to grab the
attention of the people who mattered most. Her parents had soon left her
to fend for herself while they went on vacation to some tropical
destination. Later they had divorced and had each gone their own way,
their daughter a footnote in their lives. A boring one at that. Nothing
ever happened to Mermell anyway. She was mediocre in every sense of the
word. Nothing she did would ever catch their eye and never would she
receive their praise. That much had become clear over the years.
Over the years others had praised her of course, but teachers were meant
to encourage, they were paid for it after all. Friends wanted to curry
favour so they could use you when they needed. The ocean was a tough place
to survive, even for those adapted to the cold waters and the darkness.
Sometimes Mermell feared that she would never shine.
In a fit of desperate clarity, Mermell decided it was time to leave it all
behind. At least the fish in the ocean would not lie to her. They either
liked you or they didn't. Scurried away to hide or preyed on you as they
lived their lives.
Swimming steadily away from her old world she wondered where the currents would take her.
ARRIVAL
AT THE HEALING DEN
The ocean had made way to land and later to
space as Mermell had travelled further than any of the other merpeople in
her town. But this knowledge did not elate her. After all she was the only
failure who would not even find her purpose in the home where she lived.
And her luck had not changed by changing her environment. She had yet to
find something she excelled at. There were plenty of things she was decent
at, providing her with an income while she travelled.
At some point she drifted to a peculiar place called Twoarth, a beachy
place just north of the Healing Den with a pier and a large home that was
open to those in need. Mermell accepted the hospitality and earned her
stay by cleaning, looking for lost items in the water and other such small
tasks that seemed to elate the people present.
One day, more commotion than usual, brought Mermell out to see what was
going on. Eggs were carried and deposited into the water or on the shore.
Care was taken to keep groups of eggs together although she sometimes
heard a confusing:
"Hey, this clutch wasn't as big before!?"
Followed by a gruff reply of:
"Don't let it get to you, this happens. Just record the extra eggs."
"Maybe this time the Swim eggs will finally hatch." someone else said to
her, "You should stand for the clutches as they might need water-dwelling
bonds. "
Intrigued, Mermell sought more information.
Waiting for eggs to hatch gave Mermell
a purpose and goal that for once did not have anything to do with doing
the best she could. Frankly, it had been quite frustrating in those first
days as she waited and did everything she could to make the eggs hatch.
Someone had finally just told her that time would be all it took and that
she just needed to be patient.
After this, Mermell's days had grown oddly mellow as she was left to her
own devices. Normally she would have already gone, but now she just
waited. She grew more familiar with the locals who started to incorporate
her in their lives. No-one asked anything of her, except the occasional
help which she then provided. She would not call these people friends but
they were something akin to that thought. As long as she could reciprocate
their wishes and wants, everything was fine.
REACHING
FOR THE STARS
When the day of the hatching finally came,
Mermell was almost ready to bolt and leave everything behind. Maybe she
would have if she'd mananged to slip away but as people knew her, they
dragged her to the beach and into the water, all the while chattering
excitedly about today being the day.
And then she was sitting in the salty water, her tail reviving in the cool
water. She'd need to get deeper to be comfortable or the pebbles and sand
would shafe. As she moved deeper, another tail bumped into her. Expecting
to see another mer, Mermell tried to apologise only to gaze into the deep
blue eyes of a draconic baby.
"Cruekinth." the hatchling told her,
"And you need some time off."
STATS
Name: Cruekinth
Gender: Female
Origin:
The Healing Den
Swim
Parents:
Starry Grey Chishikith (Water Pernese) x Red Azalin (Water
Glenn)
Description:
Colours: Granite Amber (light grey body with ochre webbing)
Size: 32' long, Slightly bigger than average compared to their siblings Personality: Forceful and commandeering, Cruekinth can steamwall
any opposition with just her verbal skills.
Abilities:
* Swim (6)
* Verbal Communication (6)
* Teleportation (Nexus Wide) (5)
* Waterbreath (4)
* Telepathy (4)
* Strong Sonar Abilities to detect and often attack (4)
* Can hybernate in a state of suspended animation for
long periods (4)
TO
THE BOTTOM OF THE SEA
Continued from
Zeymar.
Cruekinth led the way back to the home waters. Mermell and Zeymar had
opted to return home though they would start living somewhere a bit more
secluded. With plenty of room for two dragons to swim.
"You'll like the place they picked."
Cruekinth told Teegdass. "It's got lots of space and
some interesting features that create obtacles and hiding spots...."
And you've scouted them all, already?"
Teegdass interrupted her thelepathically.
The violet sea dragon had never really gotten the hang of speaking
verbally but Cruekinth made up for his lack and he didn't mind being the
quiet one beside her. He could talk to anyone he wanted. Although, his
last comment had made Cruekinth go quiet. Maybe she was thinking of
something that she'd only now realised was a possibility.
Teegdass was more than happy to send her a little challenge. After all
chases could be led by either partner.
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Lantessama Isle
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